Week 05- "Life's a Game Log #5"


This week in my devlog I am communicating about sports in video games.  Rocket League is a game inspired by a sport in real life with some twists. RocketLeague is based on a field that has two goals on each end and certain player teams in which the players are cars. The cars have one soccer ball and they hit it from one player to another to score on the opposing team. This sounds exactly like soccer, hence the soccer ball they use, and if you were confused, it is. RocketLeague is based on the real-life sports soccer or more known as football. The difference is that the players are cars they can do things that machines can do and people count. Things such as turbo boosting, jumping in the air, and drifting around the field make it a bit more intense than real life. Being that this is a more fast-paced version of soccer this makes the game more intense and requires more attention all around the field at once. This game is a sport because it takes aspects from a real sport and adds some twists to make it more video game-like. This connects to what we did in class this past week when we were designing a sport into a board type of game. Just like that but this is getting a sport where people turned it into a videogame, and RocketLeague does exactly that. They got a sport and turned it into a very fun fast-paced and entertaining video game for people to play anywhere. John Sharp in "The Slow Grind" talks about skateboarding getting turned into a videogame. This connects because skateboarding is a sport people do and they turned it into a video game that people can play. Even though that one is a bit more accurate to the exact sport than RocketLeague, it is the same in turn of adopting a sport into a game.  In "The Slow Grind" John Sharp stated, "Only a skater’s skills and dedication to skating matter." This shows that in skating in real life it takes lots of time and dedication for someone to be good. While at a videogame it can be much easier to just hop on and learn within a day. This can be shown in all video games, because these games aren't meant to take years to get good, in video game time, years transfer to hours. So a few hours on a game can make someone pretty good at the game. 

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